Bloom/Glow in Cycles affecting objects with non-emissive textures
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EMISSIVE GLOW using Blender Cycles Blender Rendering Tutorial
I'm trying to get the same exact glow effect as you see in the first image. But when I render, I end up with the second image. Why. (Using Cycles btw)
python - How to add a `Bloom/Glare` effect in Cycles without using the compositor every time? - Blender Stack Exchange
Bloom/Glow in Cycles affecting objects with non-emissive textures : r/blenderhelp
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